Cataclysm Enhancement 85 Shaman Leveling Build Guide

This is the Cataclysm levels 1-85 Enhancement Shaman leveling build guide updated for Cataclysm 4.0.6.  This spec guide includes spell rotation, talent points to 85 and suggested glyphs.

A more popular leveling spec to choose is probably the elemental shaman, but an enhancement shaman can do the job just as well.

These are the best talent points to level to 85 to go along with the best leveling route guide: Zygor’s Leveling Guide

Spell Rotation

1. Searing Totem (if not active)
2. Maelstrom Weapon 5-Stack Lightning Bolt
3. Feral Spirits
4. Stormstrike
5. Lava Lash
6. Flame Shock
7. Earth Shock
8. Shamanistic Rage(w/ 2pct10 bonus.)

Cataclysm Enhancement 85 Shaman Leveling Build Guide

Level 85 Shaman (8/33/0) (Link)

Enhancement (33 Points)

Elemental Weapons – Rank 2/2
Increases the passive bonuses granted by your Flametongue Weapon and Earthliving Weapon abilities by 40%, the damage of your extra attacks from Windfury Weapon by 40%, and the effectiveness of the ongoing benefits of your Unleash Elements ability by 50%.

Focused Strikes – Rank 3/3
Increases the damage dealt by your Primal Strike and Stormstrike abilities by 45%.

Improved Shields – Rank 3/3
Increases the damage done by your Lightning Shield orbs by 15%, increases the amount of mana gained from your Water Shield orbs by 15%, and increases the amount of healing done by your Earth Shield orbs by 15%.

Elemental Devastation – Rank 3/3
When you deal critical damage with a non-periodic spell, your chance to get a critical strike with melee attacks increases by 9% for 10 sec.

Flurry – Rank 3/3
Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.

Ancestral Swiftness – Rank 2/2
Reduces the cast time of your Ghost Wolf spell by 2 sec and increases movement speed by 15%. This does not stack with other movement speed increasing effects.

Totemic Reach – Rank 1/2
Increases the range of your totems’ effects by 15%.

Stormstrike – Rank 1/1
Instantly strike an enemy with both weapons, dealing 125% weapon damage and granting you an additional 25% chance to critically strike that enemy with your Lightning Bolt, Chain Lightning, Lightning Shield, and Earth Shock spells for 15 sec.

Static Shock – Rank 3/3
When you use your Primal Strike, Stormstrike, or Lava Lash abilities while having Lightning Shield active, you have a 45% chance to deal damage equal to a Lightning Shield orb without consuming a charge.

Searing Flames – Rank 3/3
Causes the Searing Bolts from your Searing Totem to have a 100% chance to set their targets aflame, dealing damage equal to the Searing Bolt’s impact damage over 15 sec. Stacks up to 5 times.

Shamanistic Rage – Rank 1/1
Reduces all damage taken by 30% and causes your skills, totems, and offensive spells to consume no mana for 15 sec. This spell is usable while stunned.

Unleashed Rage – Rank 2/2
Increases your expertise by 8, and increases all party and raid members’ attack power by 10% while within 100 yards of the Shaman.

Maelstrom Weapon – Rank 3/3
When you deal damage with a melee weapon, you have a chance (higher than rank 2) to reduce the cast time and mana cost of your next Lightning Bolt, Chain Lightning, Hex, or any healing spell by 20%. Stacks up to 5 times. Lasts 30 sec.

Improved Lava Lash – Rank 2/2
Increases the damage of your Lava Lash ability by 30%, and by an additional 20% for each of your applications of Searing Flames on the target, consuming those applications in the process.

Feral Spirit – Rank 1/1
Summons two Spirit Wolves under the command of the Shaman, lasting 30 sec.

Elemental (8 Points)

Acuity – Rank 3/3
Increases your critical strike chance with all spells and attacks by 3%.

Concussion – Rank 3/3
Increases the damage done by your Lightning Bolt, Chain Lightning, Thunderstorm, Lava Burst and Shock spells by 6%.

Reverberation – Rank 2/2
Reduces the cooldown of your Shock spells and Wind Shear by 1 sec.

Restoration (0 Points)

None

Glyphs

Glyph of Stormstrike (Prime Glyph)
Increases the critical strike chance bonus from your Stormstrike ability by an additional 10%.

Glyph of Lava Lash (Prime Glyph)
Increases the damage dealt by your Lava Lash ability by 20%.

Glyph of Feral Spirit (Prime Glyph)
Your spirit wolves gain an additional 30% of your attack power.

Glyph of Lightning Shield (Major Glyph)
Your Lightning Shield can no longer drop below 3 charges from dealing damage to attackers.

Glyph of Shamanistic Rage (Major Glyph)
Activating your Shamanistic Rage ability also cleanses you of all dispellable Magic debuffs.

Glyph of Stoneclaw Totem (Major Glyph)
Your Stoneclaw Totem also places a damage absorb shield on you, equal to 4 times the strength of the shield it places on your totems.

Glyph of Renewed Life (Minor Glyph)
Your Reincarnation spell no longer requires a reagent.

Glyph of Water Walking (Minor Glyph)
Your Water Walking spell no longer requires a reagent.

Glyph of Astral Recall (Minor Glyph)
Reduces the cooldown of your Astral Recall spell by 7.5 min.

Do You Want To Level Faster Like The Pros?

If you are having trouble leveling or need to level faster in WoW Cataclysm I highly suggest you check out Zygor’s Leveling Guide. It has the perfect leveling path that gets you to 85 faster and easier than any other way. No matter what level you are, you load the guide and it points with an arrow to the direction of each monster, quest giver, trainer etc. Its pretty crazy. It also has an in game box that tells you exactly what to do, like kill 5 boars, run west 10 miles, etc. If you dont have this in game add on guide, honestly, you are missing out. You can find out more here or check out the Zygor Cataclysm Leveling Guide Review.

5 comments to Cataclysm Enhancement 85 Shaman Leveling Build Guide

  • Nermanius

    Frostbrand weapon must be active in order for Frozen power to be effective. That’s more a pvp talent. When you have Windfurry on your main hand then Lava Lash for off-hand it is no longer useful. Your orbs damage is increased 15% with Improved Shields along with a 45% chance Static Shock. So Improved Shields 3/3 with Acuity 2/3 or vise versa would be more effective.

  • Pengoro

    Glyphs arent correct either, this build is wrong.

  • Why are the glyphs incorrect?
    Why is the build wrong?

    If you could elaborate on it a little more it would be helpful.

    Frozen Power – Like the previous commentor mentioned, you would need to apply Frostbrand weapon. Best dps enchants are still windfury on main and flametongue on OH.

    Reverberation – I have to disagree with placing 2 points here. You’ll get more mileage out of Elemental Precision. I don’t believe lowering the cd on our shocks from 6 to 5 secs is going to be enough of a dps boost to warrant it.

    Totemic Reach – Is there REALLY a problem with the effective reach of our totems? I’m not a big fan of Improved Shields, but it would make more sense to place 2 points in it than reach. You practically have to be in another time zone to not benefit from the effects of your totems.

  • Webmaster

    Guide updated for 4.0.6 and 4.1

  • Deadshaman

    Reach is useless. Unless for PvP it may come in handy. What kind of spell power are you stacking? After the patch the spell power superiority has dimmed and faded away so really elemental precision is going to give you 2% (I wouldn’t put any more then 2 points into it.) 2% increased damages is very minimal, yea over time that adds up but how much really?
    Reverberation is more-less a time saver. 1 sec cool down in 25 seconds you already gained an extra shock attack or wind shear and us Enhancement Shaman we NEED that interrupt. Its all based on what you personally feel. I have tested a few specs and the “most popular”(being the improved fire nova spec) puts out about the same dps as my own personal spec.

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