Cataclysm Restoration Shaman Raiding Spec Build Guide

This is the Restoration Shamans raiding spec build guide updated for Cataclysm patch 4.0.6.  This guide will give you an overview of some talents, glyphs, and stats to use for your resto shaman when raiding.

I have included glyph suggestions.  As with all builds, there is no real perfect build.  The perfect build is what fits your and your guild playstyle.  These are merely suggestions, especially the minor glyphs.  The same goes with talent points.

These are the best 1-85 raiding talent point to level to go along with the best 1-85 leveling route guide: Zygor’s Leveling Guide.

Restoration Shaman Raiding Stats

Intellect > Haste > Spirit>Crit > Mastery

Meta Gem

Insightful Earthsiege  or Ember Shadowspirit.  (gem for intellect and reforge for haste)

Cataclysm Restoration Shaman Raiding Spec Build Guide

Level 85 Shaman (3/7/31) (Link)

Restoration (31 Points)

Tidal Focus – Rank 3/3
Reduces the mana cost of your healing spells by 6%.

Spark of Life – Rank 3/3
Increases your healing done by 6% and your healing received by 15%.

Improved Water Shield – Rank 2/2
You have a 100% chance to instantly gain mana as if you consumed a Water Shield Orb when you gain a critical effect from your Healing Wave, Greater Healing Wave, or Riptide spells, a 60% chance when you gain a critical effect from your Healing Surge spell, and a 30% chance when you gain a critical effect from your Chain Heal spell.

Totemic Focus – Rank 2/2
Reduces the mana cost of your totems by 30% and increases their duration by 40%.

Ancestral Healing – Rank 2/2
Reduces your target’s physical damage taken by 10% for 15 sec after receiving a critical effect from one of your healing spells.

Nature’s Swiftness – Rank 1/1
When activated, your next Nature spell with a base casting time less than 10 sec. becomes an instant cast spell.

Nature’s Blessing – Rank 3/3
Increases the effectiveness of your direct heals on Earth Shielded targets by 15%.

Soothing Rains – Rank 2/2
Increases the amount healed by your Healing Stream Totem by 50%, and your Healing Rain spell by 30%.

Improved Cleanse Spirit – Rank 1/1
Empowers your Cleanse Spirit spell to also remove a magic effect from a friendly target.

Cleansing Waters – Rank 2/2
Reduces the cost of Cleanse Spirit by 40%, and when your Cleanse Spirit successfully removes a harmful effect, you also heal the target for 2634 to 2970.

Ancestral Awakening – Rank 3/3
When you critically heal with a single-target direct heal, you summon an Ancestral spirit to aid you, instantly healing the lowest percentage health friendly party or raid target within 40 yards for 30% of the amount healed.

Mana Tide Totem – Rank 1/1
Summons a Mana Tide Totem with 10% of the caster’s health at the feet of the caster for 12 sec. Party members within 40 yards of the totem have their Spirit increased by 350%.

Tidal Waves – Rank 3/3
When you cast Chain Heal or Riptide, you gain the Tidal Waves effect, which reduces the cast time of your Healing Wave and Greater Healing Wave spells by 30% and increases the critical effect chance of your Healing Surge spell by 30%. 2 charges.

Blessing of the Eternals – Rank 2/2
Grants an additional 80% chance to trigger your Earthliving heal over time effect when you heal an ally who is below 35% of total health.

Riptide – Rank 1/1
Heals a friendly target for 2363 and another 3725 over 15 sec. Your next Chain Heal cast on that primary target within 15 sec will consume the healing over time effect and increase the amount of the Chain Heal by 25%.

Elemental (3 Points)

Acuity – Rank 3/3
Increases your critical strike chance with all spells and attacks by 3%.

Enhancement (7 Points)

Elemental Weapons – Rank 2/2
Increases the passive bonuses granted by your Flametongue Weapon and Earthliving Weapon abilities by 40%, the damage of your extra attacks from Windfury Weapon by 40%, and the effectiveness of the ongoing benefits of your Unleash Elements ability by 50%.

Improved Shields – Rank 3/3
Increases the damage done by your Lightning Shield orbs by 15%, increases the amount of mana gained from your Water Shield orbs by 15%, and increases the amount of healing done by your Earth Shield orbs by 15%.

Ancestral Swiftness – Rank 2/2
Reduces the cast time of your Ghost Wolf spell by 2 sec and increases movement speed by 15%. This does not stack with other movement speed increasing effects.

Glyphs

Glyph of Earth Shield (Prime Glyph)
Increases the amount healed by your Earth Shield by 20%.

Glyph of Earthliving Weapon (Prime Glyph)
Increases the effectiveness of your Earthliving weapon’s periodic healing by 20%.

Glyph of Riptide (Prime Glyph)
Increases the duration of Riptide by 40%.

Glyph of Chain Heal (Major Glyph)
Increases healing done by your Chain Heal spell to targets beyond the first by 15%, but decreases the amount received by the initial target by 10%.

Glyph of Healing Stream Totem (Major Glyph)
Your Healing Stream Totem also increases the Fire, Frost, and Nature resistance of party and raid members within 30 yards by (cond($lte(level, 70), level, cond($lte(level, 80), level + (level) * 5, level + (level) * 5 + (level) * 7))).

Glyph of Healing Wave (Major Glyph)
Your Healing Wave also heals you for 20% of the healing effect when you heal someone else.

Glyph of Renewed Life (Minor Glyph)
Your Reincarnation spell no longer requires a reagent.

Glyph of Water Walking (Minor Glyph)
Your Water Walking spell no longer requires a reagent.

Glyph of Astral Recall (Minor Glyph)
Cooldown of your Astral Recall spell reduced by 7.5 min.

Do You Want To Level Faster Like The Pros?

If you are having trouble leveling or need to level faster in WoW Cataclysm I highly suggest you check out Zygor’s Leveling Guide. It has the perfect leveling path that gets you to 85 faster and easier than any other way. No matter what level you are, you load the guide and it points with an arrow to the direction of each monster, quest giver, trainer etc. Its pretty crazy. It also has an in game box that tells you exactly what to do, like kill 5 boars, run west 10 miles, etc. If you dont have this in game add on guide, honestly, you are missing out. You can find out more here or check out the Zygor Cataclysm Leveling Guide Review.

3 comments to Cataclysm Restoration Shaman Raiding Spec Build Guide

  • Jam

    I have looked at this and from my experience raiding you will miss not having the 40% mana restored from Lightning Bolt Damage. This ability is a excellant mana regen move when having higher quality gear on most of the fights. My recommendation is to remove 2 points from acuity in order to pay for this.

  • AúroraKil'Jaeden

    Seriously.. Jam.. You’re an idiot. The mana gained from TC ends up equaling 30 LB’s to restore enough mana for just ONE GHW. TC is completely worthless for a raiding resto shaman. In fact.. It’s worthless for ANY and ALL resto shaman with the only exception being resto shaman that only do pvp. And taking the points out of acuity to pay for it? So stupid. Ancestral Swiftness is worth less than Acuity. Go read up on the spec more pal.

  • SD

    So how much haste do i really want? is 1500 what im aiming for?

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